Tomas Vaškevičius

Building a fully automated escape room

A developer set out to automate everything in an escape room. He ended up with a newfound respect for a good old-fashioned lock.

Building a fully automated escape room
#1about 3 minutes

The motivation for automating escape rooms

Escape rooms present several manual challenges for both owners and players, inspiring the idea of a fully automated experience.

#2about 4 minutes

Analyzing challenges for owners and players

Automating an escape room addresses owner pain points like reservations and cleanup, while also solving player issues like team assembly and cost.

#3about 3 minutes

Designing the automated online reservation system

The reservation flow uses free tools like Calendly and Google Calendar webhooks to manage bookings and trigger game center preparations.

#4about 3 minutes

Architecting the game center and engine modules

The game center acts as a gateway and monitoring hub, while the game engine manages the core experience through session and heartbeat modules.

#5about 1 minute

Building a modular and automated puzzle flow

Puzzles are structured as a collection of entry points, controllers, and exit points, managed through a clear API for validating attempts.

#6about 3 minutes

Implementing AI for dynamic hints and speech

GPT-3.5 is used for audio transcription and generating contextual hints, requiring careful prompt engineering to avoid giving away answers.

#7about 3 minutes

Addressing risks and the challenge of physical props

Key challenges include technology failures and AI exploitation, but the hardest problem is automating the reset of physical props after a game.

#8about 1 minute

Key takeaways on the feasibility of automation

While full automation is risky and expensive, AI shows promise for specific tasks, highlighting the complexity and value of human game design.

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