Godot RTS Game Developer

Edin Games
1 month ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English

Job location

Remote

Tech stack

Artificial Intelligence
C Sharp (Programming Language)
Video Game Development

Job description

  • Implement RTS gameplay systems (units, pathfinding, AI, combat, buildings, production).
  • Build UI systems (HUD, unit selection, minimap, hotkeys).
  • Optimize performance for PC and mobile targets.
  • Work closely with our designers and artists to integrate assets and mechanics.

Requirements

  • Strong experience with Godot 4 (GDScript or C#).
  • Knowledge of RTS mechanics: pathfinding, unit logic, formation movement, selection boxes, isometric camera.
  • Experience with 2D or 2.5D game development.
  • Good problem-solving skills and ability to be self-driven.

Nice to Have:

  • Experience shipping a game in Godot.
  • Networking knowledge for multiplayer (optional).

Apply for this position