Godot RTS Game Developer
Edin Games
1 month ago
Role details
Contract type
Permanent contract Employment type
Full-time (> 32 hours) Working hours
Regular working hours Languages
EnglishJob location
Remote
Tech stack
Artificial Intelligence
C Sharp (Programming Language)
Video Game Development
Job description
- Implement RTS gameplay systems (units, pathfinding, AI, combat, buildings, production).
- Build UI systems (HUD, unit selection, minimap, hotkeys).
- Optimize performance for PC and mobile targets.
- Work closely with our designers and artists to integrate assets and mechanics.
Requirements
- Strong experience with Godot 4 (GDScript or C#).
- Knowledge of RTS mechanics: pathfinding, unit logic, formation movement, selection boxes, isometric camera.
- Experience with 2D or 2.5D game development.
- Good problem-solving skills and ability to be self-driven.
Nice to Have:
- Experience shipping a game in Godot.
- Networking knowledge for multiplayer (optional).